The composer and audio director explain how they nailed the soundtrack for Arkane’s alternate-history 1960s assassination game – with the help of Yes, Tonbruket and a clavinet
How do you make music sound cool? How can you explain why the soundtrack to, say, any of the spy films of the 1960s still sound cool decades later? How can Foxy Lady still get into your body and make you groove so much, 55 years since Jimi Hendrix laid down those slick licks? Jungle, Thundercat or Lil Nas X might be able to tell you – but so can the people behind the soundtrack to Deathloop, one of the most effortlessly classy-looking (and sounding) games in years.
Arkane’s mind-bending sci-fi thought experiment is a masterclass in cool. From its retro-futuristic take on 60s chic to its stylish, the world is your oyster level design, Deathloop understands that making you – and the people you play as – feel cool is essential. Dual protagonists Colt and Julianna are sassy, glam, and sophisticated, sure, but it’s the music that infuses Deathloop with its suave vibe. Continue reading...
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Psychedelics, spies and Swedish jazz: how Deathloop made video games sound cool
October 25, 2022
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